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Plumstead Manor

ICT and Computing

 

 

ICT and Computing

 

 

Profile of the Department

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems.

KS3 Curriculum:ICT

‘Computers are now part of everyday life and, for most of us, technology is essential to our lives, at home and at work. Computational thinking is a skill that all pupils must learn if they are to be ready for the workplace and able to participate effectively in the digital world.’ As well as ensuring that pupils are able to apply the knowledge and principles of Computing, we aim to ensure that pupils are able to effectively and responsibly navigate, create and use information communication technologies. Pupils should have the opportunity to further academic or practical study within the subject, be well equipped to support any field of work or pursue a career within information technology itself

At Plumstead Manor pupils are given the opportunity to study the three strands of Computing, digital literacy, computer science and information technology.  In Year 7 they are introduced to the concept of computational thinking, providing them with a powerful framework for studying both computing as well as tackling wider problems through decomposition and abstraction.

We look to build pupils digital literacy to not only create and navigate digital technologies confidently and effectively but to become responsible and safe digital users, aware of the potential risks and the importance of protecting online identity and privacy.

Pupils develop skills and understanding of a wide range of information technologies and software, creating mobile applications, working with graphics, programming devices both visually and textually.  Competency with key software in the workplace is also established, processing and presenting information to support both academic and vocational progression.

The KS3 Curriculum overview providing full details of course content can be found below:

Year 7 Curriculum overview, Year 7 Curriculum Statement and Year 7 Knowledge map

Year 8 Curriculum overview, Year 8 Curriculum Statement and Year 8 Knowledge map

Year 9 Curriculum overview, Year 9 Curriculum Statement and Year 9 Knowledge map

 

OCR Cambridge National in Creative iMedia

Studentds also have the opportunity at KS4 to study Creative iMedia. Cambridge Nationals in Creative iMedia are media sector-focused, including film, television, web development, gaming and animation, and have IT at their heart.

 The qualification is made up of two Compulsory units and Two optional units.  It’s graded Distinction* (A*) - Pass (C ).

 Core Units:

Pre-Production Skills:

Understanding the purpose and content of pre-production Being able to plan pre-production Being able to produce and review pre-production documents.  Assessment;  Written paper - Compulsory - 25%

Digital Graphics:

Understanding the purpose and properties of digital graphics

Being able to plan the creation of a digital graphic

Create new digital graphics, using a range of editing techniques

Being able to review a digital graphic against a specific brief.

 Assessment:  Centre assessed task - Compulsory -25%

 Optional Units:

Digital animation, Interactive multimedia products, multipage websites, creating 2D and 3D digital characters, Sound sequencing, digital photography

Assessment:  Centre assessed task - Compulsory -25%

Visit the OCR Website to find out more